AI Insights · Timothy · July 2025
Top 5 2D Cartoon Games on iOS in Turkey, Q2 2025
Explore the performance of the top 2D cartoon games on iOS in Turkey during Q2 2025, featuring trends in downloads, revenue, and active users.
In the second quarter of 2025, the top 2D cartoon games on the iOS platform in Turkey showcased a variety of performance trends in downloads, revenue, and active users. Here's a closer look at each game's metrics, based on data from Sensor Tower.
Hay Day from Supercell experienced fluctuations in both downloads and revenue. Weekly revenue peaked at approximately $70K at the start of April and saw a low of around $39K towards the end of June. Downloads started at 55.9K and gradually declined to 22.5K by the end of the quarter. Active users began at 871K, dipping throughout the quarter but ended with a slight recovery to 780K.
Royal Match by Dream Games showed a consistent revenue pattern, starting at $159K and maintaining around $126K by the end of June. Downloads began at 25.2K and gradually decreased to 13.3K. However, active users increased steadily from 318K to 383K, indicating growing engagement.
Cookingdom by ABI GLOBAL LTD. demonstrated an interesting trend with downloads increasing from 9.3K to 14.6K over the quarter. Revenue, though modest, showed a slight increase from $1 to $175. Active users fluctuated, starting at 12K, peaking at 45K mid-quarter, and ending at 29K.
2 3 4 Player Games by Jochem Bergman had a stable performance with no revenue reported. Downloads fluctuated slightly, beginning at 21.7K and ending at 13.4K. Active users started at 275K, saw a mid-quarter dip, and recovered to 242K by June.
Head Ball 2 - Soccer Game from MASOMO LIMITED showed a steady revenue stream, starting at $15.2K and ending at $14.6K. Downloads began at 20.7K, with a slight decline to 11.1K by the quarter's end. Active users saw a significant drop from 189K to 161K but showed signs of recovery in June.
These insights from Sensor Tower highlight the dynamic landscape of 2D cartoon games on iOS in Turkey, reflecting varying degrees of user engagement and monetization strategies.